I just found this while surfing for info on setting up the TT 2-Piece MAV (one of which I should have by the middle of the week). I ran across the Weapon Evolution forum which looks pretty good in itself, and on it was a link to this site about the AR57, an AR15 upper receiver which accepts P90 magazines. There's a few videos of it in use on YouTube, one of which is below.
Monday, 2 November 2009
AR57
I just found this while surfing for info on setting up the TT 2-Piece MAV (one of which I should have by the middle of the week). I ran across the Weapon Evolution forum which looks pretty good in itself, and on it was a link to this site about the AR57, an AR15 upper receiver which accepts P90 magazines. There's a few videos of it in use on YouTube, one of which is below.
Thursday, 29 October 2009
Green Zone
New from the Paul Greengrass/Matt Damon Bourne Trilogy team is the SpecOps & Spooks thriller Green Zone. Check out the Trailer.
Thursday, 15 October 2009
Zombies beware, the chainsaw bayonet is real !
I'm not entirely convinced that this is a very good idea, but let's roll with it for now...
Tuesday, 13 October 2009
Thursday, 1 October 2009
Tactical Bacon
This morning I was made aware of TacBac, or tactical bacon to the uninitiated. 18 servings of bacon. In a can. A can with an M4 on the label. And it will that will last you ten years (obviously unless you open it). Doesn't come much more tactical than that. Or does it. DaveB then posted a link to an innovative way of making regular bacon much more tactical...
Friday, 31 July 2009
New Links Section
I've just added a new links section and some new links to my Centrepoint Airsoft Links Page. They are all links to sites with information about survival and bushcraft. Enjoy.
Tuesday, 21 July 2009
MilPictures.com
MILpictures is a team led by the multi-internationally awarded photographer and former sharpshooter Tom Weber. He has set for itself the goal to not only produce theme-specific photos and videos of military and police special forces, but to do so in never before seen artistic and technical quality.
MILpictures produces fine art photography with real Special Operations Forces units and combines these with pictures taken of models/actors. Many of the extremely complex battle scene reproductions are captured using a high-resolution, large-format camera equipment, so that every detail of the end-product stands out. Consequently, such images could never be found in those taken of real combat actions. To protect the identity of the elite soldiers still on active duty, faces may be digitally re-mastered or actors built into the actual scenes.
MILpictures produces, markets and sells various products ranging from posters, t-shirts, mousepads and much more. Copyrights for pictures found in the archive may be purchased for advertising purposes; in addition, Milpicture services can be booked for special photo/film projects involving military/police scenarios. examples of such services include projects for computer games, military outfitters, magazines, and military/police force reenactments.
MILpictures produces fine art photography with real Special Operations Forces units and combines these with pictures taken of models/actors. Many of the extremely complex battle scene reproductions are captured using a high-resolution, large-format camera equipment, so that every detail of the end-product stands out. Consequently, such images could never be found in those taken of real combat actions. To protect the identity of the elite soldiers still on active duty, faces may be digitally re-mastered or actors built into the actual scenes.
MILpictures produces, markets and sells various products ranging from posters, t-shirts, mousepads and much more. Copyrights for pictures found in the archive may be purchased for advertising purposes; in addition, Milpicture services can be booked for special photo/film projects involving military/police scenarios. examples of such services include projects for computer games, military outfitters, magazines, and military/police force reenactments.
Friday, 3 July 2009
Firefight in Afghanistan
This is a very unique bit of footage featuring some really interesting 'First-Person Shooter' shots with one of the US troops wearing a helmet camera. Some great footage.
Tuesday, 30 June 2009
The Lockheed Martin Multiple Kill Vehicle
Still only a prototype, but still cool and scary as hell, this is not a crackling killbot from the next installment of Terminator, but the Multiple Kill Vehicle (or MKV) from Lockheed Martin which, according to Wikipedia, is 'a planned U.S. missile defense program whose goal is to design, develop, and deploy small multiple kinetic energy-based warheads that can intercept and destroy multiple ballistic missiles, including possible decoy targets'.
Looks like it's been shelved as part of the new US administration's defence budget cuts, and is probably somewhat old news, but it's the first I've heard of it and definitely worth a post here.
Looks like it's been shelved as part of the new US administration's defence budget cuts, and is probably somewhat old news, but it's the first I've heard of it and definitely worth a post here.
Friday, 19 June 2009
Airsoft Velocity Calculator
Here's a really useful/interesting application that will give you load of information on the flight characteristics of your BB round. According to the website:
ASG Calc is an utility software for AirSoft allowing you:
- to calculate the power/speed according to the weight of the BB used
- to carry out conversions in 4 different units (Joules, FPS, KM/H, M/S)
- to visualize the ballistic curve
- to calculate the time of load of the batteries (with an integrated timer)
Download ASG Calc here.
ASG Calc is an utility software for AirSoft allowing you:
- to calculate the power/speed according to the weight of the BB used
- to carry out conversions in 4 different units (Joules, FPS, KM/H, M/S)
- to visualize the ballistic curve
- to calculate the time of load of the batteries (with an integrated timer)
Download ASG Calc here.
US Congress to Bin ACU
Looks like the US have finally realised how bad the Universal pattern is. Congress have ordered the Army to find something that actually works. Read reports at SoldierSystems.net and the StrikeHold blog.
Monday, 8 June 2009
Fantastic Pictures of US NSW Small Arms
One of the regular contributers over on MilitaryPhotos.net has posted photos from his visit to the US Navy Special Warfare armoury. There are some amazing pictures of all manner of SEAL small arms including regular and heavy barrelled FN SCARs and some rarities like RIS-equipped MP5 SD's. Well worth a look. The pics start about half way down this page.
Sunday, 7 June 2009
Airsoft UK
Had an email the other day from the guys at Airsoft UK who have just set up their website aimed at getting new and younger airsofters into the sport, which should always be appreciated and supported.
Their site can be found here or by clicking the banner below. I've also added a link to my airsoft links page.
Their site can be found here or by clicking the banner below. I've also added a link to my airsoft links page.
Thursday, 4 June 2009
Centrepoint Airsoft Twitterfeed
I've just signed up to Twitter (well, yesterday) to see what all the fuss is about and I'm finding it quite addictive. If you want to follow me, you can find me here.
This post is also a Twitterfeed test. (Edit: which failed. Will try again later).
This post is also a Twitterfeed test. (Edit: which failed. Will try again later).
Friday, 15 May 2009
More L119A1 Barrels
Seems that someone else has started making barrels for L119A1 SFW conversions. Airsoft Global are advertising a two piece 119 barrel conversion for both M4/M16 Series AEGs for US$58 and for WA M4/M16s for US$64. A bargain.
Friday, 1 May 2009
Art of the Tactical Carbine 2
More gun training digital style from the boys at Magpul. This time with extra gangsta.
USA buys enough Guns in 3 Months to Equip Chinese and Indian Government
Jesus Christ, they also bought 1,529,635,000 rounds of ammunition. That's right, 1,529,635,000. That's ten figures. A billion and a half rounds. Either they are worried about possible gun restrictions under the Obama Government, or they know what I know. That there is no such thing as Swine Flu and that it's just a cover for an impending zombie plague.
Read the full story here.
Read the full story here.
Ranger's Rules
Found last night whilst Stumbling is this very interesting and still relevent (if you disregard the various bits about hatchet attacks) guide to small unit tactics from the days of Major Robert Rogers of Rogers Rangers fame. You can visit the actual site (which is just the following text) here. The fully unabridged version of the rules can be found here.
Rogers' Rules of Ranging (1757)
------------------------------------------------------------------------
Major Robert Rogers was one of America's great military commanders.
Fighting in the French and Indian War with his celebrated "Rogers' Rangers," he revolutioned warfare with his use of green uniforms (a forerunner to today's camouflaged clothing), adapted Indian tactics and "Rules of Ranging." His St. Francis Raid is recounted in the first half of Kenneth Roberts' book /Northwest Passage/.
The value of these rules was proven by Rogers and later by Lt. Colonel William Darby when he issued these rules verbatim to the First United States Ranger Battalion in World War II. The Rangers still use these rules today.
------------------------------------------------------------------------
1. All Rangers are subject to the rules of war.
2. In a small group, march in single file with enough space between so that one shot can't pass through one man and kill a second.
3. Marching over soft ground should be done abreast, making tracking difficult. At night, keep half your force awake while half sleeps.
4. Before reaching your destination, send one or two men forward to scout the area and avoid traps.
5. If prisoners are taken, keep them separate and question them individually.
6. Marching in groups of three or four hundred should be done in three separate columns, within support distance, with a point and rear guard.
7. When attacked, fall or squat down to receive fire and rise to deliver. Keep your flanks as strong as the enemy's flanking force, and if retreat is necessary, maintain the retreat fire drill.
8. When chasing an enemy, keep your flanks strong, and prevent them from gaining high ground where they could turn and fight.
9. When retreating, the rank facing the enemy must fire and retreat through the second rank, thus causing the enemy to advance into constant fire.
10. If the enemy is far superior, the whole squad must disperse and meet again at a designated location. This scatters the pursuit and allows for organized resistance.
11. If attacked from the rear, the ranks reverse order, so the rear rank now becomes the front. If attacked from the flank, the opposite flank now serves as the rear rank.
12. If a rally is used after a retreat, make it on the high ground to slow the enemy advance.
13. When laying in ambuscade, wait for the enemy to get close enough that your fire will be doubly frightening, and after firing, the enemy can be rushed with hatchets.
14. At a campsite, the sentries should be posted at a distance to protect the camp without revealing its location. Each sentry will consist of 6 men with two constantly awake at a time.
15. The entire detachment should be awake before dawn each morning as this is the usual time of enemy attack.
16. Upon discovering a superior enemy in the morning, you should wait until dark to attack, thus hiding your lack of numbers and using the night to aid your retreat.
17. Before leaving a camp, send out small parties to see if you have been observed during the night.
18. When stopping for water, place proper guards around the spot making sure the pathway you used is covered to avoid surprise from a following party.
19. Avoid using regular river fords as these are often watched by the enemy.
20. Avoid passing lakes too close to the edge, as the enemy could trap you against the water's edge.
21. If an enemy is following your rear, circle back and attack him along the same path.
22. When returning from a scout, use a different path as the enemy may have seen you leave and will wait for your return to attack when you're tired.
23. When following an enemy force, try not to use their path, but rather plan to cut them off and ambush them at a narrow place or when they least expect it.
24. When traveling by water, leave at night to avoid detection.
25. In rowing in a chain of boats, the one in front should keep contact with the one directly astern of it. This way they can help each other and the boats will not become lost in the night.
26. One man in each boat will be assigned to watch the shore for fires or movement.
27. If you are preparing an ambuscade near a river or lake, leave a force on the opposite side of the water so the enemy's flight will lead them into your detachment.
28. When locating an enemy party of undetermined strength, send out a small scouting party to watch them. It may take all day to decide on your attack or withdrawal, so signs and countersigns should be established to determine your friends in the dark.
29. If you are attacked in rough or flat ground, it is best to scatter as if in rout. At a pre-picked place you can turn, allowing the enemy to close. Fire closely, then counterattack with hatchets. Flankers could then attack the enemy and rout him in return.
Rogers' Rules of Ranging (1757)
------------------------------------------------------------------------
Major Robert Rogers was one of America's great military commanders.
Fighting in the French and Indian War with his celebrated "Rogers' Rangers," he revolutioned warfare with his use of green uniforms (a forerunner to today's camouflaged clothing), adapted Indian tactics and "Rules of Ranging." His St. Francis Raid is recounted in the first half of Kenneth Roberts' book /Northwest Passage/.
The value of these rules was proven by Rogers and later by Lt. Colonel William Darby when he issued these rules verbatim to the First United States Ranger Battalion in World War II. The Rangers still use these rules today.
------------------------------------------------------------------------
1. All Rangers are subject to the rules of war.
2. In a small group, march in single file with enough space between so that one shot can't pass through one man and kill a second.
3. Marching over soft ground should be done abreast, making tracking difficult. At night, keep half your force awake while half sleeps.
4. Before reaching your destination, send one or two men forward to scout the area and avoid traps.
5. If prisoners are taken, keep them separate and question them individually.
6. Marching in groups of three or four hundred should be done in three separate columns, within support distance, with a point and rear guard.
7. When attacked, fall or squat down to receive fire and rise to deliver. Keep your flanks as strong as the enemy's flanking force, and if retreat is necessary, maintain the retreat fire drill.
8. When chasing an enemy, keep your flanks strong, and prevent them from gaining high ground where they could turn and fight.
9. When retreating, the rank facing the enemy must fire and retreat through the second rank, thus causing the enemy to advance into constant fire.
10. If the enemy is far superior, the whole squad must disperse and meet again at a designated location. This scatters the pursuit and allows for organized resistance.
11. If attacked from the rear, the ranks reverse order, so the rear rank now becomes the front. If attacked from the flank, the opposite flank now serves as the rear rank.
12. If a rally is used after a retreat, make it on the high ground to slow the enemy advance.
13. When laying in ambuscade, wait for the enemy to get close enough that your fire will be doubly frightening, and after firing, the enemy can be rushed with hatchets.
14. At a campsite, the sentries should be posted at a distance to protect the camp without revealing its location. Each sentry will consist of 6 men with two constantly awake at a time.
15. The entire detachment should be awake before dawn each morning as this is the usual time of enemy attack.
16. Upon discovering a superior enemy in the morning, you should wait until dark to attack, thus hiding your lack of numbers and using the night to aid your retreat.
17. Before leaving a camp, send out small parties to see if you have been observed during the night.
18. When stopping for water, place proper guards around the spot making sure the pathway you used is covered to avoid surprise from a following party.
19. Avoid using regular river fords as these are often watched by the enemy.
20. Avoid passing lakes too close to the edge, as the enemy could trap you against the water's edge.
21. If an enemy is following your rear, circle back and attack him along the same path.
22. When returning from a scout, use a different path as the enemy may have seen you leave and will wait for your return to attack when you're tired.
23. When following an enemy force, try not to use their path, but rather plan to cut them off and ambush them at a narrow place or when they least expect it.
24. When traveling by water, leave at night to avoid detection.
25. In rowing in a chain of boats, the one in front should keep contact with the one directly astern of it. This way they can help each other and the boats will not become lost in the night.
26. One man in each boat will be assigned to watch the shore for fires or movement.
27. If you are preparing an ambuscade near a river or lake, leave a force on the opposite side of the water so the enemy's flight will lead them into your detachment.
28. When locating an enemy party of undetermined strength, send out a small scouting party to watch them. It may take all day to decide on your attack or withdrawal, so signs and countersigns should be established to determine your friends in the dark.
29. If you are attacked in rough or flat ground, it is best to scatter as if in rout. At a pre-picked place you can turn, allowing the enemy to close. Fire closely, then counterattack with hatchets. Flankers could then attack the enemy and rout him in return.
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