Had an email the other day from the guys at Airsoft UK who have just set up their website aimed at getting new and younger airsofters into the sport, which should always be appreciated and supported.
Their site can be found here or by clicking the banner below. I've also added a link to my airsoft links page.
Sunday, 7 June 2009
Thursday, 4 June 2009
Centrepoint Airsoft Twitterfeed
I've just signed up to Twitter (well, yesterday) to see what all the fuss is about and I'm finding it quite addictive. If you want to follow me, you can find me here.
This post is also a Twitterfeed test. (Edit: which failed. Will try again later).
This post is also a Twitterfeed test. (Edit: which failed. Will try again later).
Friday, 15 May 2009
More L119A1 Barrels
Seems that someone else has started making barrels for L119A1 SFW conversions. Airsoft Global are advertising a two piece 119 barrel conversion for both M4/M16 Series AEGs for US$58 and for WA M4/M16s for US$64. A bargain.
Friday, 1 May 2009
Art of the Tactical Carbine 2
More gun training digital style from the boys at Magpul. This time with extra gangsta.
USA buys enough Guns in 3 Months to Equip Chinese and Indian Government
Jesus Christ, they also bought 1,529,635,000 rounds of ammunition. That's right, 1,529,635,000. That's ten figures. A billion and a half rounds. Either they are worried about possible gun restrictions under the Obama Government, or they know what I know. That there is no such thing as Swine Flu and that it's just a cover for an impending zombie plague.
Read the full story here.
Read the full story here.
Ranger's Rules
Found last night whilst Stumbling is this very interesting and still relevent (if you disregard the various bits about hatchet attacks) guide to small unit tactics from the days of Major Robert Rogers of Rogers Rangers fame. You can visit the actual site (which is just the following text) here. The fully unabridged version of the rules can be found here.
Rogers' Rules of Ranging (1757)
------------------------------------------------------------------------
Major Robert Rogers was one of America's great military commanders.
Fighting in the French and Indian War with his celebrated "Rogers' Rangers," he revolutioned warfare with his use of green uniforms (a forerunner to today's camouflaged clothing), adapted Indian tactics and "Rules of Ranging." His St. Francis Raid is recounted in the first half of Kenneth Roberts' book /Northwest Passage/.
The value of these rules was proven by Rogers and later by Lt. Colonel William Darby when he issued these rules verbatim to the First United States Ranger Battalion in World War II. The Rangers still use these rules today.
------------------------------------------------------------------------
1. All Rangers are subject to the rules of war.
2. In a small group, march in single file with enough space between so that one shot can't pass through one man and kill a second.
3. Marching over soft ground should be done abreast, making tracking difficult. At night, keep half your force awake while half sleeps.
4. Before reaching your destination, send one or two men forward to scout the area and avoid traps.
5. If prisoners are taken, keep them separate and question them individually.
6. Marching in groups of three or four hundred should be done in three separate columns, within support distance, with a point and rear guard.
7. When attacked, fall or squat down to receive fire and rise to deliver. Keep your flanks as strong as the enemy's flanking force, and if retreat is necessary, maintain the retreat fire drill.
8. When chasing an enemy, keep your flanks strong, and prevent them from gaining high ground where they could turn and fight.
9. When retreating, the rank facing the enemy must fire and retreat through the second rank, thus causing the enemy to advance into constant fire.
10. If the enemy is far superior, the whole squad must disperse and meet again at a designated location. This scatters the pursuit and allows for organized resistance.
11. If attacked from the rear, the ranks reverse order, so the rear rank now becomes the front. If attacked from the flank, the opposite flank now serves as the rear rank.
12. If a rally is used after a retreat, make it on the high ground to slow the enemy advance.
13. When laying in ambuscade, wait for the enemy to get close enough that your fire will be doubly frightening, and after firing, the enemy can be rushed with hatchets.
14. At a campsite, the sentries should be posted at a distance to protect the camp without revealing its location. Each sentry will consist of 6 men with two constantly awake at a time.
15. The entire detachment should be awake before dawn each morning as this is the usual time of enemy attack.
16. Upon discovering a superior enemy in the morning, you should wait until dark to attack, thus hiding your lack of numbers and using the night to aid your retreat.
17. Before leaving a camp, send out small parties to see if you have been observed during the night.
18. When stopping for water, place proper guards around the spot making sure the pathway you used is covered to avoid surprise from a following party.
19. Avoid using regular river fords as these are often watched by the enemy.
20. Avoid passing lakes too close to the edge, as the enemy could trap you against the water's edge.
21. If an enemy is following your rear, circle back and attack him along the same path.
22. When returning from a scout, use a different path as the enemy may have seen you leave and will wait for your return to attack when you're tired.
23. When following an enemy force, try not to use their path, but rather plan to cut them off and ambush them at a narrow place or when they least expect it.
24. When traveling by water, leave at night to avoid detection.
25. In rowing in a chain of boats, the one in front should keep contact with the one directly astern of it. This way they can help each other and the boats will not become lost in the night.
26. One man in each boat will be assigned to watch the shore for fires or movement.
27. If you are preparing an ambuscade near a river or lake, leave a force on the opposite side of the water so the enemy's flight will lead them into your detachment.
28. When locating an enemy party of undetermined strength, send out a small scouting party to watch them. It may take all day to decide on your attack or withdrawal, so signs and countersigns should be established to determine your friends in the dark.
29. If you are attacked in rough or flat ground, it is best to scatter as if in rout. At a pre-picked place you can turn, allowing the enemy to close. Fire closely, then counterattack with hatchets. Flankers could then attack the enemy and rout him in return.
Rogers' Rules of Ranging (1757)
------------------------------------------------------------------------
Major Robert Rogers was one of America's great military commanders.
Fighting in the French and Indian War with his celebrated "Rogers' Rangers," he revolutioned warfare with his use of green uniforms (a forerunner to today's camouflaged clothing), adapted Indian tactics and "Rules of Ranging." His St. Francis Raid is recounted in the first half of Kenneth Roberts' book /Northwest Passage/.
The value of these rules was proven by Rogers and later by Lt. Colonel William Darby when he issued these rules verbatim to the First United States Ranger Battalion in World War II. The Rangers still use these rules today.
------------------------------------------------------------------------
1. All Rangers are subject to the rules of war.
2. In a small group, march in single file with enough space between so that one shot can't pass through one man and kill a second.
3. Marching over soft ground should be done abreast, making tracking difficult. At night, keep half your force awake while half sleeps.
4. Before reaching your destination, send one or two men forward to scout the area and avoid traps.
5. If prisoners are taken, keep them separate and question them individually.
6. Marching in groups of three or four hundred should be done in three separate columns, within support distance, with a point and rear guard.
7. When attacked, fall or squat down to receive fire and rise to deliver. Keep your flanks as strong as the enemy's flanking force, and if retreat is necessary, maintain the retreat fire drill.
8. When chasing an enemy, keep your flanks strong, and prevent them from gaining high ground where they could turn and fight.
9. When retreating, the rank facing the enemy must fire and retreat through the second rank, thus causing the enemy to advance into constant fire.
10. If the enemy is far superior, the whole squad must disperse and meet again at a designated location. This scatters the pursuit and allows for organized resistance.
11. If attacked from the rear, the ranks reverse order, so the rear rank now becomes the front. If attacked from the flank, the opposite flank now serves as the rear rank.
12. If a rally is used after a retreat, make it on the high ground to slow the enemy advance.
13. When laying in ambuscade, wait for the enemy to get close enough that your fire will be doubly frightening, and after firing, the enemy can be rushed with hatchets.
14. At a campsite, the sentries should be posted at a distance to protect the camp without revealing its location. Each sentry will consist of 6 men with two constantly awake at a time.
15. The entire detachment should be awake before dawn each morning as this is the usual time of enemy attack.
16. Upon discovering a superior enemy in the morning, you should wait until dark to attack, thus hiding your lack of numbers and using the night to aid your retreat.
17. Before leaving a camp, send out small parties to see if you have been observed during the night.
18. When stopping for water, place proper guards around the spot making sure the pathway you used is covered to avoid surprise from a following party.
19. Avoid using regular river fords as these are often watched by the enemy.
20. Avoid passing lakes too close to the edge, as the enemy could trap you against the water's edge.
21. If an enemy is following your rear, circle back and attack him along the same path.
22. When returning from a scout, use a different path as the enemy may have seen you leave and will wait for your return to attack when you're tired.
23. When following an enemy force, try not to use their path, but rather plan to cut them off and ambush them at a narrow place or when they least expect it.
24. When traveling by water, leave at night to avoid detection.
25. In rowing in a chain of boats, the one in front should keep contact with the one directly astern of it. This way they can help each other and the boats will not become lost in the night.
26. One man in each boat will be assigned to watch the shore for fires or movement.
27. If you are preparing an ambuscade near a river or lake, leave a force on the opposite side of the water so the enemy's flight will lead them into your detachment.
28. When locating an enemy party of undetermined strength, send out a small scouting party to watch them. It may take all day to decide on your attack or withdrawal, so signs and countersigns should be established to determine your friends in the dark.
29. If you are attacked in rough or flat ground, it is best to scatter as if in rout. At a pre-picked place you can turn, allowing the enemy to close. Fire closely, then counterattack with hatchets. Flankers could then attack the enemy and rout him in return.
Thursday, 30 April 2009
Two New Links
Got a couple of new links for you, dropped through my inbox by Rick, the webmaster for the sites. Both are US airsoft retailers.
There's some pretty cool stuff on there, if you buy anything from them, don't forget to tell them who sent you.
There's some pretty cool stuff on there, if you buy anything from them, don't forget to tell them who sent you.
Tuesday, 28 April 2009
The Monday Gunfight
This week's shootout comes from Luc Besson's movie Leon (aka The Professional) starring Jean Reno, Natalie Portman and Gary Oldman.
24 Hour MilSim Game
Hollow Rock, to its population, is typical small town USA. But all that is about to change....
After a conspiracy theory is published on the World Wide Web concerning the details of a biolab, human testing and all located within "small town USA" then it was only a question of time before it was scooped up by the tabloids and national media.
No one could have guessed how far the shockwaves were about to travel as the events that followed were beyond what most people could have imagined.
But then when you throw in a corporate private army, US Army troops, a Government Special Operation team, the CIA, and a town population armed to the teeth, then things can only be described as "slightly delicate".
The Uprising it's going to be an Airsoft tour de force!!!
The Event
SENNYBRIDGE
7-9 AUG '09
£75 EACH
24HR MILSIM
This is a BamakoBampots organised Charity MILSIM game with all proceeds going towards the BamakoBampots charity.
There will be a special competition on the Friday night from 1800 till 0200 run by the Airsoft League which will pit teams of 5 against each other in a pistols and shotgun only timed event. The winners of this Charity league game will receive a Trophy a number of individual prizes.
The main game will run from 1030hrs on Saturday through to 12 noon Sunday the next day and being MILSIM will not stop during the night. Ambient low level lighting ( red low watt) will be placed at certain points around the village to ensure that those without NVG can move and play safely whilst ensuring enough darkness that those with NVG and torches can still play strategically.
This is a 24 hr Charity MILSIM game and all proceeds go to the BamakoBampots Registered Charity (registering number: 1123419).
For more information, check out The Uprising website, or email info@the-uprising.org.
After a conspiracy theory is published on the World Wide Web concerning the details of a biolab, human testing and all located within "small town USA" then it was only a question of time before it was scooped up by the tabloids and national media.
No one could have guessed how far the shockwaves were about to travel as the events that followed were beyond what most people could have imagined.
But then when you throw in a corporate private army, US Army troops, a Government Special Operation team, the CIA, and a town population armed to the teeth, then things can only be described as "slightly delicate".
The Uprising it's going to be an Airsoft tour de force!!!
The Event
SENNYBRIDGE
7-9 AUG '09
£75 EACH
24HR MILSIM
This is a BamakoBampots organised Charity MILSIM game with all proceeds going towards the BamakoBampots charity.
There will be a special competition on the Friday night from 1800 till 0200 run by the Airsoft League which will pit teams of 5 against each other in a pistols and shotgun only timed event. The winners of this Charity league game will receive a Trophy a number of individual prizes.
The main game will run from 1030hrs on Saturday through to 12 noon Sunday the next day and being MILSIM will not stop during the night. Ambient low level lighting ( red low watt) will be placed at certain points around the village to ensure that those without NVG can move and play safely whilst ensuring enough darkness that those with NVG and torches can still play strategically.
This is a 24 hr Charity MILSIM game and all proceeds go to the BamakoBampots Registered Charity (registering number: 1123419).
For more information, check out The Uprising website, or email info@the-uprising.org.
Thursday, 23 April 2009
Wednesday, 22 April 2009
Bad Ass Cool Accessory
As I was browsing the internet during my lunch break, I found a blog unimaginitively, but accurately called The Firearm Blog which contains some nics pics and bits of news. It also has a long list of links to other firearm sites, one of which (BrassCasing.com had a great link about these amazing party-conversation-starters, AK-47 bullet ice cube trays.
How good is that ?
How good is that ?
Monday, 20 April 2009
Cat Shit One: The Animated Series
Whilst looking for the Animal Mother clip for my monday Gunfight post, I found a trailer for an adaptation of what appears to be a set of Manga (I don't speak or read Japanese, unfortunately). The trailer is for an animated film called Cat Shit One. It's about Special Forces operators in the middle east (presumable Iraq or Afghanistan) but the operators are rabbits and the bad guys look like they are camels. Aside from this, meticulous detail is paid to all weapons, gear and drills. Due out 2010, according to the website. Enjoy.
The Monday Gunfight
I've been a bit slack on keeping up the regular items that I had planned on doing every week. I'll start doing them again, but they will continue to be on the sporadic when-I-can-be-arsed basis that they have been up to now.
Here's a scene from my favourite Vietnam movie, Full Metal Jacket and features one of my favourite actors, Adam Baldwin. It's the scene where Animal Mother (played by Baldwin) makes a full on M60 charge into enemy sniper territory to rescue his buddies Doc J and 8-Ball. Get some!
Here's a scene from my favourite Vietnam movie, Full Metal Jacket and features one of my favourite actors, Adam Baldwin. It's the scene where Animal Mother (played by Baldwin) makes a full on M60 charge into enemy sniper territory to rescue his buddies Doc J and 8-Ball. Get some!
Labels:
adam baldwin,
animal mother,
monday gunfight,
movies,
vietnam
Wednesday, 15 April 2009
Friday, 20 March 2009
The Hurt Locker
Directed by the amazing Kathryn Bigelow (Point Break, Strange Days, Near Dark), The Hurt Locker is a new movie starring (among others), Ralph Fiennes, Evangeline Lily and Guy Pearce about a US EOD unit in Iraq.
Interview with Kathryn Bigelow about The Hurt Locker at 'Spout'
Interview with Kathryn Bigelow about The Hurt Locker at 'Spout'
Monday, 9 March 2009
Intelligent Armour & Intelligent Training Ltd
I've just had a mail from Alex at Intelligent Armour about his company's websites so I thought I'd give them a quick plug here, as well as permanent links on my Airsoft Links page.

Intelligent Armour Limited
Stockists of Blackhawk and 5.11 Tactical gear; Body Armour and Ballistic Helmets & Plates.

Intelligent Training International Limited
Defensive Driver Training courses; taught by Police and ex SAS instructors
He also sent me a link to a video of his company's work on YouTube...

Intelligent Armour Limited
Stockists of Blackhawk and 5.11 Tactical gear; Body Armour and Ballistic Helmets & Plates.

Intelligent Training International Limited
Defensive Driver Training courses; taught by Police and ex SAS instructors
He also sent me a link to a video of his company's work on YouTube...
Wednesday, 4 March 2009
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